Self-Control Interplay (K-6)


In CLIMB’s self-control interplay, students learn important steps on how to keep and manage their self-control.


K-2 Educational Objectives

1. To define self-control.
2. To show common losses of self-control.
3. To model what self-control looks like.
4. To show positive and negative results.

3-6 Educational Objectives

1. To define self-control.
2. To illustrate consequences.
3. To provide strategies students can use when self-control is needed.

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“The Actor-Educators had the students engaged from the beginning. The students wanted more acting and activities when it was over!”Scott Bohn, school counselor

Logistical Info

Grades: K-6
Length: 40 minutes
Max audience size: 150
Max performances per day: 4
Space: 10′ tall, 16′ wide, 20′ deep
Price: $965/day, plus travel

In CLIMB’s self-control Interplays, students will learn how to model self-control and see how their behavior di­rectly impacts others. After watching students will find out how they can learn from their mistakes and use self-control strategies to stay calm and in control!


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“Your Actor-Educators were a hit with their animation and enthusiasm. We loved it and wanted more. It was SO WORTH IT!”Sharron Messer, 6th grade teacher
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